
One of the biggest thing to come out of the Worldwide Invitational for hunters are the Pet Talents! This means no more Training Points. I’ve always hated Stra’s Training Points and I tend to respec her every week. According to what has been said, each Pet will have their own unique DPS, Tank, and Utility tree. I’m predicting that the DPS tree will be the number one end-game tree. The Tank tree will be for those who are leveling/soloing or have a pet specifically for tanking. The Utility tree is probably going to be used for Raids (shared with the DPS tree). If that was confusing, here’s a little summary:
Solo: DPS/Tank Build
Group(Non-Tank): DPS/Utility
Group (Tank): Tank
Raid: DPS/Utility
PvP: DPS
The question I have about the Pet Talents is exactly how are they going to be made? In WotLK, the level cap is going to be raised to level 80. This means that our characters will have 11 Tiers per tree and 71 talent points to spend. To tell the truth, that’s A LOT for a pet. Not only that, but there will be three 11 Tier trees per pet family. There are currently 23 pet families in the game. If we had the Pet Talents implemented now, that would be 69 different 11 Tier trees. That’s near triple the amount of talent trees currently in game (for characters).
My speculation is this:
Currently, for every level, a pet receives 5 Training Points (if Best Friend loyalty). I’m assuming in WotLK, for every level the pet grows, it will receive 1 Talent Point. Like us, pets will start receiving talent points from level 10 and up. By level 80, a pet should have accumulated 71 Talent Points. Basically the pet’s Talent System will be the same as ours, but with one difference.
Lets go back to the Training Points. Lets take a look at pet’s ability Great Stamina and lets look at the hunter’s talent Endurance Training. The hunter’s talent Endurance Training (among the other talents) goes up to 5 ranks. the pet’s ability Great Stamina goes up to 11 ranks. I’m predicting that unlike our talent points, the pet’s talent points will go up to 10 ranks (double of ours). For example, one of the pet’s talents could be 0/10 Great Stamina. To max out Great Stamina you would need 10 (out of 71) Talent Points. Since the ranks are doubled, the pets wouldn’t need 11 Tiers of talents. The highest talent would be around Tier 6 or 7.
Some else worth noting is the Active Abilities for pets. If you haven’t noticed in some of the Alpha Notes, Blizzard has changed some of the tooltips/descriptions for the pet abilities to be more general. For example:
Charge - Description changed to read “animal” instead of “boar”.
Even though that Blizzard claims that the Talent Trees will be different for every family, I’m pretty such that they will share a few abilities. Boar will most likely keep Charge, but other pet families may gain them. Bears are probably going to be on of them (since Druid bears can charge, why can’t pet bears?). Since Training Points are going to go away, this means that these Active Abilities will be learned from the pet’s Talent Tree. This means I no longer need to tame other beasts to upgrade Stra’s Claw! Since pets will have a DPS, Tank, and Utility tree, this means that the Active Abilities have to fall somewhere in one of these three trees. Here’s my guess where they’ll fall into:
DPS Tree
Bad Attitude
Bite
Claw
Fire Breath
Gore
Lightning Breath
Nether Shock
Pin
Poison Spit
Prowl
Ravage
Scorpid Poisond
Sonic Blast
Tendom Rip
Wing Buffet
Tank Tree
Charge
Dust Cloud
Growl
Shell Shield
Snatch
Thunderstomp
Utility Tree
Cower
Dash
Dive
Furious Howl
Screech
Serenity Dust
Spore Cloud
Warp
These are all speculation. I’m very excited to see the 3 Talent Trees for Stra!

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